Like its predecessor, Gris, Neva is a water-color themed platformer developed by Nomada Studio and published by Devolver Digital. Composed by Berlinist (the same Barcelona based band that composed Gris), the game features an emotionally charged and atmospheric soundtrack.
Musical Themes and Style
Neva‘s music plays a central role in conveying the game’s themes of loss, hope, and transformation. The score combines orchestral arrangements with ambient soundscapes, using lush strings, woodwinds, and other classical instruments. Tonally, the game often evokes a sense of melancholy and loss, but also offers moments of beauty and serenity as the story unfolds. The compositions build emotional depth over time, complementing the game’s evolving narrative, which focuses on the cyclical nature of the world.
Just like in Gris, Neva doesn’t rely heavily on dialogue to convey its story, so the music takes on an even more important role in guiding the player/listener on an emotional journey. With dialogue so sparse, it’s fair to say that music is the language of the game. Without using words, the music helps us understand the nature of each setting and what emotional impact it might have on our protagonist. The score, often sparse and haunting, enhances the game’s art and animation, helping players connect deeply with the world and its characters.

Specifics of the Soundtrack
Neva is designed to be both subtle and powerful, with a clear emphasis on evoking large emotional reactions through resonance rather than complex musicianship. For instance, the use of strings and piano in some of the quieter moments gives a sense of vulnerability, while more dynamic sections — possibly involving percussion and fuller orchestration — bring about a feeling of energy and hope. The gameplay and the music seem to mirror one another, each growing and evolving in response to the player’s actions and the world around them.
While the overall mood is one of reflection, there’s an underlying message of endurance and transformation that builds throughout the game. In Neva, Berlinist has crafted a perfect tonal atmosphere that helps to bring out the best elements in the game’s stunning environments.
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